// global constants
package com.klangner.go.app.rules;

public interface GoConstants {

	 final int HUMAN = 10;
	 final int COMPUTER = 11;

   //for game type
      //Human vs. Human
   final int HvsH = 101;
      //Human vs. Computer
   final int HvsC = 102;
   final int CvsH = 103;
   final int CvsC = 104;

   // for game results
   final int BlackWIN = 1;
   final int WhiteWIN = -1;
   final int JIGO = 0;
   final int InProgress = 100;

   // coordinate for a pass move
   final int PASS = -100;


   // player type
   final String ptHumanPlayer = "Human player";
   final String ptAlphaBetaComputerPlayer = "Alpha-Beta Computer player";
   final String ptAliceComputerPlayer = "Alice Computer player";

   final int defaultMaxDepth = 3;
}